XNA Final Documentation Ready



Quick note:

The XNA Game Studio Express will be up on Monday, of course, but the documentation is already finished, and is available at MSDN, if you want to read up.

I’m holding off with video packs until monday - I want to see that the code runs on the final version before publishing.

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  • XBLIG stands for Xbox Live Indie Games.

  • The binary file submitted to Xbox live must not be bigger than 150MB

  • The game developer can choose the price at 80, 240 or 400 Microsoft Points

  • Fortresscraft is the bestselling inde game for the Xbox live in 2011

  • Indie titles that are released on Xbox Live needs to be previously accepted by there peers

  • In 2009 the best selling indie title for the Xbox was I MAED A GAM3 W1TH Z0MBIES 1N IT!!!

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