Books to keep you going
On October 14th, 2007 at 10:47 am, Pernambuco-Brazil said:
In your opinion, what´s the best XNA book?
Hey there!
Short answer:
‘XNA Unleashed‘ by Chad Carter.
Long answer:
It depends on what skill level you are. If you have zero knowledge of C#, start with ‘Learning C#‘ or ‘Programming C#‘ by Jesse Liberty.
‘Learning C#‘ covers the first half of ‘Programming C#‘ in about 50% more pages. If my tutorials are difficult, pick ‘Learning C#‘.
‘Programming C#‘ slightly more advanced. If you are grasping my tutorials without reviewing them several times, pick ‘Programming C#‘.
I’ve only got three books with ‘XNA’ in the title – ‘XNA Creators Guide‘ by Cawood and McGee, ‘XNA Unleashed‘ by Carter, and ‘Professional XNA‘ by Nitschke. I can’t yet review other books on XNA.
If you have a good foundation in game programming, and just want to get into XNA, then Nitschke moves along pretty fast.
If you finished my tutorials, found them very suitable for you, and are looking for the next step, then Carter is by far the best,
Cawood and McGee are on about the same level as Carter, but I thought their book was less clear. My suggestion is to buy their book together with Carter’s, only if you have money to spare.
Since you are on a tight budget, and you are posting on my site, I think Carter would give you the most bang for your buck.
Cheers,
Joran